Não conhecido declarações factuais Cerca de persona 3 reload gameplay
Não conhecido declarações factuais Cerca de persona 3 reload gameplay
Blog Article
Along with showcasing more of the P3 remake's updated gameplay that's more in line with Persona 5's when battling Shadows, this latest peek into Persona 3 Reload also shows off a brand new BGM track that makes the game feel even more revamped.
Reload also includes fully voiced Social Link scenes for the first time, and that works wonders in terms of giving them more weight and value. All romances are optional as well, which wasn't the case in previous versions of Persona 3 (except when playing as the Persona 3 Portable-exclusive female protagonist), and it's pretty wild to think back and realize you used to be forced to have a relationship with every female classmate you got to max rank.
Alexander is always on deck to help our readers conquer the industry's most difficult games — when he can pry himself away from Monster Hunter that is!
For the most part, the story of Persona 3 Reload is very faithful to the original game. However, without going into spoiler territory, the remake has included many new scenes that provide new world-building lore details to the world of Persona 3 and new side stories focused on your party members called Linked Episodes.
Our expert reviewers spend hours testing and comparing products and services so you can choose the best for you. Find out more about how we test.
Your browser isn’t supported anymore. Update it to get the best YouTube experience and our latest features. Learn more
Tartarus is a massive, towering dungeon boasting hundreds of floors to crawl through, with enemy Shadows lurking around every corner. You will need to engage the Shadows in turn-based combat and use your party’s Persona abilities to exploit their weaknesses to defeat them.
Your browser isn’t supported anymore. Update it to get the best YouTube experience and our latest features. Learn more
Not to mention, I didn’t have to fret about starting the entire game over again because the Fatigue system punished me for wanting to be extra prepared.
The game's final logo went through multiple design iterations, with earlier concepts entirely reimagining the typeface to illustrate the intent of the game rebooting Persona 3 for a new audience. However, as it became increasingly clear to the development staff that Reload would retain the original game's core while only updating its presentation and accessibility, Kumagai and Azusa Shimada created a logo that largely resembled the original game's title treatment, but with the Reload moniker communicating its status persona 3 reload gameplay as a remake with new elements as opposed to an HD remaster.[27][28]
One of the biggest reasons why everything comes together so powerfully in Reload, specifically, is the way the new voice cast brings its characters to life. I cannot overstate how the fantastic voice performances perfectly capture the original spirit of each party member, then elevate them to become even better versions of themselves. It’s impressive considering how distinct each voice was to begin with, but right from the jump, I knew this cast had nailed each role.
Following the game's official reveal, Atlus shared several additional details about Reload. P-Studio chief director Kazuhisa Wada and game producer Ryota Niitsuma clarified their intentions of producing a completely faithful recreation of the original Persona 3 experience, including implementing multiple "new scenes and events" beyond the retained narrative. However, the pair confirmed that as a result of remaining solely faithful to the game as it was originally released, non-e of the story content integrated into either Persona 3 FES or Persona 3 Portable would be remade for Reload, such as the epilogue chapter "The Answer" or the second female protagonist and her associated content.[14] Wada clarified following this interview however, that other story and gameplay elements first added to the main story scenario in FES would still feature in the game.[3] During a separate interview published in Weekly Famitsu, Wada, Niitsuma and game director Takuya Yamaguchi also expressed enthusiasm towards introducing alterations to the existing game's controls and map design, highlighting that the game's main dungeon, Tartarus, would undergo a "particularly large change" in structure from the original game due to the increase in environmental density, as well as interactive features and landscapes within existing areas.
I was so glad the Fatigue system had been removed for Persona 3 Reload. This meant that as long as I had enough healing supplies to keep my characters’ health and Spirit Points full, I could spend as much time as I wanted in Tartarus without worrying about arbitrary systems forcing me to leave.
Your browser isn’t supported anymore. Update it to get the best YouTube experience and our latest features. Learn more